Introduction:
I know there are a lot of crusader guides already out there, but people still believe they are confusing. In an attempt to reduce the confusion, I am going to pool together everything I have learned over the course of playing as a crusader in hopes that it will alleviate some of the confusion out there. This guide will really be a collection of builds that a crusader can have and it will investigate all of the positive and negative points of each. This is not chucks guide, it uses concepts and elements from his guide and he will be credited at the end. Everyone wants a road map, so here you go.
Crusader Skills
- Spoiler:
Concentration: Increases hit rate so you don’t miss so much. Kind of useless since you will forge lustrious gems later.
Sword Mastery: Increases damage by 4 for each lvl.
Illusion Slash: Ranged energy attack and all around bad ass move. Will be your primary damage dealer.
Berserk: Increases ASPD temporarily
Dual Sword Mastery: Increases effectiveness of off-hand sword by 8% per lvl. A crusaders most important skill.
Blood Frenzy: Increases ASPD for each lvl.
Shadow Slash: Stuns opponent
Deftness: Increases dodge by 3 points per lvl.
Stealth: Makes a crusader invisible and impervious to damage for a given period of time.
Poison Dart: Poisons Opponent
Will of Steel: Temporarily Increases Defense. (Not really worthwhile)
Break Armor: Temporarily decreases defense of opponent.
Tiger Roar: Temporarily decreases attack and movement speed of opponent in an area.
Crusader Builds
Build 1: Chuck’s Traditional Slasher
This has become the standard build on TOP for crusaders and has become one of the reasons why they are disputed as being overpowered.
Days as a Noob/Swordsman:
This time will function as your time to setup your slasher build. You don’t just BECOME a slasher when you pass the Crusader promotion quest, it starts here with proper stat and skill distribution. Poor stat and skill distribution at the lower classes are the major downfall and cause of broken crusader builds.
Stat Distribution:
As a slasher you will concentrate on attack speed (ASPD) and use this to drive you in your stat distribution. You have 2 targets 140 ASPD (first multiplier) and 210 ASPD (second multiplier). At these “multipliers” your Illusion Slash damage is basically doubled making you an efficient killing machine. How high you actually pump agi will be determined by what equipment you expect to get at higher levels. Stat distribution will be simple, pump your base agi to 55 or 60. 60 will make it pretty easy to hit 210 ASPD later with less expensive equips. But your base agi that you shoot for will be determined by the equipment you believe you will have. Equipment and 210 ASPD requirements will be covered in the Archetypes section.
Lvl 1 – 35: 50 total stat points
Agi = 55
Lvl 36 – 40: 9 stat points
Agi = 60
Str = 9
This is for an easy early 210 ASPD. To get a little more Str, you could go for:
Agi = 55
Str = 14
This becomes your call. I went for 60 base Agi, but I may get some resets later. Check the Equipments and Archetypes section to determine the Agi you are shooting for based on your equipment setup.
Skill distribution:
You will want to do the minimum till you get all of your basic skills and then go back and pump Illusion Slash. From lvl 31-40 you will need to save your skill points for crusader skills. Simply follow this skill tree and you will be on the right path:
Lvls 10-23:
Concentration ---> lvl 2
Sword Mastery --> lvl 3
Illusion Slash -----> lvl 4
Berserk ------------> lvl 5
Total Points Allocated: 14
Lvl 24 – 29:
Illusion Slash --> lvl 10
At lvl 29 you have successfully maxed Illusion Slash and have covered all of the necessary setup for becoming a crusader. At this point you can make a choice, use your extra point you gain when reaching lvl 30 and put it in Sword Mastery (increases your dmg) or hold it to place in shiny new skill when you become a crusader. Its up to you, but I recommend you save it. Just make sure you follow a few simple guidelines:
1.) NEVER put more than 2 points in concentration. This may increase your hit rate and allow you to land more blows on a monster, but you miss out on putting that point somewhere more important which will help you. Plus, your going to be primarily relying on Illusion Slash for damage, you will be fast so you will attack faster and have more chances to hit, and later on you will be forging lustrious gems which will increase your hit rate for you.
2.) Do Not put more than 5 points in Berserk. It does increase your ASPD for a given time and helps you hit your 210 aspd multiplier, but at later lvls you will have 210 ASPD without using berserk. At that point every extra skill point you allocated are wasted points on a skill your don’t rely on anymore.
3.) Don’t jump the gun and pump Sword Mastery too high. I know the increased damage is tempting but crusader skills are more important.
4.) Forget about the other skills like Will of Steel, Break Armor, blah blah blah. Those are tempting and COULD be useful but you delay more important crusader skills and you can always get them at later lvls.
Equipment Note:
This is a special note for the equipment setup for swordsman. As soon as you hit the new levels don’t buy new boots and gloves every time you can. Money can be hard to come by at lower lvls so stick to the noob box armor and maybe add some lvl 30 gloves and boots. Also, to help you survive I suggest picking up a shield at lower lvls to help you survive and abandon the shield when the noob box gives you a free warrior sword. When you get the warrior sword, USE IT. I know people think using two swords looks cool, but face facts. Without dual sword mastery the second sword does nothing. I actually checked out the damage output and you do more damage with the warrior sword than you do with any 2 low lvl swords. Plus, if you use what’s free you save money to buy a full set of lvl 40 crusader equips. So lets follow the check list:
[ ] Use Noob Box Equips
[ ] Use 1 Sword + Shield (I WANNA LIVE)
[ ] Use Warrior Sword (Its Free)
Moving on Up to a Crusader
Stat Distribution:
By now you have reached your target agi and are pumping str full to 100. After 100 base str, you will just pump con. This helps you with survivability. Con is not a priority for a slahser since they are all about killing fast and moving on before taking too much damage. If you want to add a little con, add maybe an extra 5-10 but really no more than that. Try to stick with str to increase IS damage.
Skill Distribution:
There are many different roads you can take but all primarily lead you back to the same place eventually. I will give my recommendation then justify it at the end.
Lvl 40: 11 Skill Points
Dual Sword Mastery --> lvl 10
Blood Frenzy --> lvl 1
Don’t argue just do it. I know you all want stealth because it seems cool but without dual sword mastery you might as well be holding a piece of poop in your second hand since that sword sure isn’t doing anything right now.
Lvl 41- 50
Blood Frenzy ----> lvl 5
Shadow Slash --> lvl 1
Deftness ---------> lvl 3
Stealth -----------> lvl 1
Blood Frenzy ---> lvl 10
I recommend this setup for the following reasons:
1.) Blood Frenzy to lvl 5 first since it adds ASPD which contributes to your dmg output from attacking faster and IS dmg. But I chose not to max blood frenzy up front since your additional crusader skills can help you survive and train better than the extra ASPD (in my opinion). Face it, at lvl 45 you are probably not going to reach 210 aspd anyway so who cares how close you can get since you get no bonuses UNTIL 210.
2.) Shadow slash next since its only 1 skill point away and helps you survive by stunning the opponent so you can kill it or run away before it kills you.
3.) Stealth lvl 1 is helpful and is the ultimate “OH NO, I’M ABOUT TO DIE! RUN AWAY!!!!” skill.
4.) Max Blood frenzy next since, well you need it to help with 210 ASPD.
Here is where the road diverges. If you are a maze/pvp crusader maxing shadow slash may be your next move, or you might add a few points in stealth. To me, adding points to stealth is really the last thing you should worry about. At lvl 1, you can already stealth long enough to wait out the cool down period. So in effect, when you come out of stealth you can just re-stealth right after. If you do add to stealth, I would not place more than 3 pts in it since there is no real benefit to max stealth. You can throw maxing sword mastery in there at some point if you want some extra damage, but where you put it is up to you. I would increase Shadow Slash to 5, alternate deftness and shadow slash until stun is maxed, then alternate sword mastery and deftness. I leave this part open since this is part of customizing your character and after the initial setup at lvl 50, you can’t break your build too terribly.
Equipment Discussion:
I recommend that at every 5 lvl increment you buy a full set of new equips (2 aspd swords, armor, gauntlets, and greaves). These are very important and help A LOT with training. If you can get ahold of it, buy lvl 45 unsealed swords and armor. If not, buy evanescence chests at lvl 50 and enigma at lvl 60. Just don’t use the Kylin Blades (from enigma chest) since they don’t add ASPD.